ver1.01

rx-78-2 gundam

aCS

damage 180 -> 140 decrease

down value  (2.0 -> 5.0) yellow down

velocity 41a00000 -> 41600000

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Qubeley Mk-II (Red)

weapon2 reload time  6s　→　3.5s

weapon2 ammo 20 -> 25

weapon2(B button ver) proration 10% -> 8%

weapon2 (AB ACS AC button ver) 10% -> 8%
 
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Nobel gundam

BDb

fling direction change

a(beam foop)

targetting up

renge　up
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reborns gundam

46B final hit fling direction change

AB fang move program changed

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gundam nataku
A damage 140 -> 110

Mlock ACS damage 140 -> 110

ACS damage 110 -> 95

AC Additional input proration 2% -> 4%

AC AB Derivative damage 160 -> 130
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ver1.02
************************************
Wind zero gundam (TV ver)
HP 700 -> 680

A ammo 10 -> 7

AB down value 0.2 -> 0.28

A -> AC cancel glitch removed

Air 46B  startup decrease 

MA mode

A use main ammo 2 -> 1
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Turn A gundam

AB missile
 
Rigidity change

damage　80 -> 55

proration 30% -> 25%

AB missile blast

damage 40 -> 35

hit fling direction change

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Shining gundam

A ammo 1 -> 2

A reload 3s -> 5s

supermode 

A beam reload type change

proration 30% -> 35%
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ver1.03
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novel
A beam hoop

targetting up

renge　up

BDb

proration 4% -> 8% 

hit fling direction change

berserker mode

A beam hoop

targetting up

renge　up

BDb

hit fling direction change 


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Z
Infight forward derivative 

proration  09BDB53E 32 -> 3C BD3E

Infight A derivative B derivative

cancel proration removed



Infight wire(A derivative)

proration 20% -> 7%

down value 1.0 -> 0.5




AC High mega launcher 3s -> 5s

damage 120 -> 110



AB grenade ammo reload　3s -> 4s

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Zeong

Air A(no arm parts) MS stopped removed

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Freedom
AB “Balaena” Plasma Beam Cannon 120(1hit 67) -> 131(1hit 73)

2AB railgun shooting added